My Revised Start Plan
The rewritten EverQuest Legends start plan after two test runs and a pile of feedback: Ogre Warrior with a pet class, the death-warp route to North Ro, and the gear, focus, and AA lists all the way to the first raid tokens.
Gear plans, camps, and progression for the EverQuest Legends server.
The rewritten EverQuest Legends start plan after two test runs and a pile of feedback: Ogre Warrior with a pet class, the death-warp route to North Ro, and the gear, focus, and AA lists all the way to the first raid tokens.
The Iksar start in EverQuest Legends, run head to head against the Ogre. No cross-continent run, regen that tanks yellow mobs for you, and Skeleton Lrodd dead at level 5 in 1 hour 39.
Testing the Ogre start in EverQuest Legends after the comments said Ogre over Iksar. Frontal stun immunity, the run from Oggok to North Ro, why the Feerrott is a trap, and reaching Befallen at level 5.
My personal EverQuest Legends gear and camp plan for Voxl, an Iksar WAR / DRU / BRD. Zone by zone from level 1 to the level 50 raid targets, with the named mobs, the drops worth camping, and the spell and AA priorities behind them.